spring segfaults after starting a game in karmic
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
spring-engine (Ubuntu) |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Binary package hint: spring-engine
1) karmic koala beta
2) spring version 0.80.04
3) after clicking the start game button, a game should start
4) instead, spring will either segfault, or if the start game button is pressed many times, the game will start. sometimes, it will ask for a text editor to display a crash report with, and even after one is provided, it will continuously ask for it
ProblemType: Crash
Architecture: i386
CrashCounter: 1
Date: Mon Oct 19 17:56:55 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/spring
NonfreeKernelMo
Package: spring-engine 0.80.4.2-0ubuntu1
ProcCmdline: /usr/games/spring --config=/home/User Name/.springrc /home/User Name/.spring/
ProcEnviron:
LANG=en_US.UTF-8
SHELL=/bin/bash
ProcVersionSign
SegvAnalysis:
Segfault happened at: 0x8580b57: movl $0x0,0x14(
PC (0x08580b57) ok
source "$0x0" ok
destination "0x14(%edx,%eax,1)" (0x0927a000) in non-writable VMA region: 0x0927a000-
SegvReason: writing VMA None
Signal: 11
SourcePackage: spring-engine
StacktraceTop:
?? ()
?? ()
_init ()
__libc_csu_init ()
__libc_start_main () from /lib/tls/
Title: spring crashed with SIGSEGV in _init()
Uname: Linux 2.6.31-14-generic i686
UserGroups: adm admin arb cdrom dialout lpadmin plugdev sambashare
XsessionErrors:
(gnome-
(polkit-
(nautilus:2816): Eel-CRITICAL **: eel_preferences
(nautilus:7842): Eel-CRITICAL **: eel_preferences
(nautilus:7879): Eel-CRITICAL **: eel_preferences
Changed in spring-engine (Ubuntu): | |
status: | Fix Committed → Fix Released |
StacktraceTop: global constructors keyed to skirmishAiCallb ack_Engine_ handleCommand () at /build/ buildd/ spring- engine- 0.80.4. 2/rts/System/ float3. h:50 ctors_aux ()
__do_global_
_init ()
__libc_csu_init ()
__libc_start_main (main=0x850e050 <main>, argc=3,