status window
Bug #416124 reported by
odbrazen
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
leanlyn |
New
|
Undecided
|
Unassigned |
Bug Description
The status window exists but isn't used by default. We need an easy command and syntax to set up what is included. eg/
#status_config 'HP', player.hp, 'area', world.current_
auto-updates the status to look like
HP: 100 area:Town
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A simple version shouldn't be hard to implement: session.ui.status is a tk Text widget defined in _tkui/status.py
so it has the same methods as other widgets (clear, write, color_write)
The updater will need to add itself to session.turncron to redisplay every combat round. (turncron also needs to get hooked into portal or the guild HP line so it knows when to declare a tick)