Mode not changed when entering water

Bug #399495 reported by Erik Ogenvik
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Cyphesis
Fix Committed
Medium
Erik Ogenvik

Bug Description

After the change when movement mode isn't set on entities, and the "mode" now refers to positioning, the entities don't get that correctly updated when entering water.

For any normal entity, like a settler, it should be set to "floating" when entering deep water. I.e. a swimming effect.

Revision history for this message
Al Riddoch (alriddoch) wrote :

Yep, this would have been caught up in the movement related code purge. The new mechanism for handling this will come shortly.

Changed in cyphesis:
assignee: nobody → Al Riddoch (alriddoch)
importance: Undecided → Medium
status: New → Confirmed
Changed in cyphesis:
assignee: Al Riddoch (alriddoch) → Erik Ogenvik (erik-ogenvik)
status: Confirmed → Fix Committed
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