soldiers don't heal instantly when entering a building

Bug #371914 reported by jh
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Return To The Roots
Won't Fix
Low
OLiver
S25client
Won't Fix
Low
OLiver

Bug Description

In the original game soldiers get full hitpoints just after they entered a building. In the remake they have to stay a long time in a building.

A switch in the beginning of a game to select the healing-style would be nice.

Demophobie (demophobie)
Changed in s25rttr:
importance: Undecided → Low
milestone: none → nightly
status: New → Triaged
Revision history for this message
Spike (fvv1) wrote :

I'am not really sure if it was in the original so, because very often, a general (after he had fought against an other general and then entered a military building) died very fast too, like he had not full HitPoints.

But with a switch as server options it would be nice (maybe turning off healing too)

Revision history for this message
FloSoft (flosoft) wrote : Re: [Bug 371914] Re: soldiers don't heal instantly when entering a building

Perhaps we let him heal instantly after the complete attack is failed
(no more attackers)
Its possible that this was the way the original s2 handled that

Spike schrieb:
> I'am not really sure if it was in the original so, because very often, a
> general (after he had fought against an other general and then entered a
> military building) died very fast too, like he had not full HitPoints.
>
> But with a switch as server options it would be nice (maybe turning off
> healing too)
>

Revision history for this message
Spike (fvv1) wrote :

I think much more, that it was like in s2 tng, there they just regenerated slowly hit points and not all at one time.

Revision history for this message
OLiver (postfach-von-oli) wrote :

Real implementation in the original is not obvious, maybe settings in the extensions menu.

FloSoft (flosoft)
Changed in s25rttr:
status: Triaged → Won't Fix
milestone: none → nightly
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