Chess application closes automatically when user opens it.

Bug #368790 reported by abhisheksreepal
This bug report is a duplicate of:  Bug #351142: Python error in glchess. Edit Remove
4
Affects Status Importance Assigned to Milestone
gnome-games (Ubuntu)
Incomplete
Undecided
Unassigned

Bug Description

Binary package hint: gnuchess

Hi,

I have upgraded to ubuntu 9.04 from 8.10(ext 3 as file-system)
When i open Chess , It automatically closes.

ProblemType: Bug
Architecture: i386
Dependencies:

DistroRelease: Ubuntu 9.04
NonfreeKernelModules: nvidia
Package: gnuchess None [modified: /var/lib/dpkg/info/gnuchess.list]
ProcEnviron:
 LANG=en_US.UTF-8
 SHELL=/bin/bash
SourcePackage: gnuchess
Uname: Linux 2.6.28-11-generic i686
UnreportableReason: This is not a genuine Ubuntu package

Revision history for this message
abhisheksreepal (abhisheksreepal) wrote :

This is the game from official gnome.

Revision history for this message
Krzysztof Klimonda (kklimonda) wrote :

Thanks for your report. Unfortunately we need more input to proceed with it.

You have reported it against ``gnuchess'' package but ``gnuchess'' is only an engine which is text-based. The game which is started by using Applications->Games->Chess is called ``glchess'' and is a part of ``gnome-games''. Or maybe you meant ``xboard'' which is graphical interface for ``gnuchess''?

Also I couldn't reproduce this bug with either one so more data is needed - the best way would be to restart apport in report mode by doing ``sudo force_start=1 /etc/init.d/apport restart'' and then run a game. If it crashes apport should generate a report you can attach to this bug. If not then by running a game from terminal may produce some debug informations.

Until this data is attached I mark this bug as an Incomplete.

Changed in gnuchess (Ubuntu):
status: New → Incomplete
affects: gnuchess (Ubuntu) → gnome-games (Ubuntu)
Revision history for this message
abhisheksreepal (abhisheksreepal) wrote :

Yes it is glchess.
I have done what you said --sudo force_start=1 /etc/init.d/apport
But where will the report be saved.

Revision history for this message
abhisheksreepal (abhisheksreepal) wrote :
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Hi,
I ran this game using terminal.

abhishek@abhishek:~$ glchess
/var/lib/python-support/python2.6/glchess/network.py:73: DeprecationWarning: BaseException.message has been deprecated as of Python 2.6
  print 'Failed to load GGZ config: %s' % e.message
Failed to load GGZ config:
Using OpenGL:
VENDOR=NVIDIA Corporation
RENDERER=GeForce 8500 GT/PCI/SSE2/3DNOW!
VERSION=3.0.0 NVIDIA 180.44
EXTENSIONS=GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option G...

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Krzysztof Klimonda (kklimonda) wrote :

I have marked this bug as a duplicate of https://bugs.launchpad.net/bugs/351142.

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