[wish] New gamemodes/targets
Bug #367201 reported by
Spike
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Return To The Roots |
Won't Fix
|
Wishlist
|
Unassigned | ||
S25client |
Won't Fix
|
Wishlist
|
Unassigned |
Bug Description
Maybe new modes, like deathmatch (you need no food as example) or the target is gaining 100 gold. Or playing with points, every killed soldier gives points, every building etc. and after a time or at the end of the game, the player with the most points wins. Military should be here more important than the normal economy.
Changed in s25rttr: | |
importance: | Undecided → Wishlist |
status: | New → Triaged |
summary: |
- New gamemodes/targets + [wish] New gamemodes/targets |
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https:/ /github. com/Return- To-The- Roots/s25client /issues/ 52