Charcoal burning

Bug #367182 reported by Spike
2
Affects Status Importance Assigned to Milestone
Return To The Roots
Status tracked in S25client
S25client
Fix Released
Wishlist
Unassigned

Bug Description

A new building, where you can process some goods (maybe straw and wood) to coal. The worker should work like the farmer, build his charcoal pile and then let it coke a while end then fetch the coal finally. The ratio should be set in the server options or should depend on the map size, because greater maps are easier to get straw and wood. And you should use wood and not tree trunks because if you use wood, you don't need a new section in the good-distribution-menu.

Tags: all-rev
Revision history for this message
Spike (fvv1) wrote :

Sorry, but i don't have anymore the archive on my computer so here is the link:

http://rapidshare.com/files/216531311/Koehlerei.rar

Here is the worker, the buildings and the symbol included, NastX has got the pile.

tags: added: all-rev
FloSoft (flosoft)
Changed in s25rttr:
importance: Undecided → Wishlist
status: New → Triaged
Revision history for this message
NastX (jtrampe) wrote :
Revision history for this message
NastX (jtrampe) wrote :
Revision history for this message
Spike (fvv1) wrote :
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