Tremulous unplayable in jaunty

Bug #363902 reported by sefs
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
tremulous (Ubuntu)
New
Undecided
Unassigned

Bug Description

Binary package hint: tremulous

I suspect that pulseaudio (but i am not sure) is really dragging down the temulous experience. The sound is choppy, thinny and just scratchy. It causes the game to lag and jump and takes away the enjoyment of playing tremulous.

ProblemType: Bug
Architecture: i386
DistroRelease: Ubuntu 9.04
NonfreeKernelModules: nvidia
Package: tremulous 1.1.0-4.1build1
ProcEnviron:
 PATH=(custom, user)
 LANG=en_US.UTF-8
 SHELL=/bin/bash
SourcePackage: tremulous
Uname: Linux 2.6.28-11-generic i686

Revision history for this message
sefs (sefsinc) wrote :
Revision history for this message
sefs (sefsinc) wrote :

After installing "libsdl1.2debian-pulseaudio", tremulous returned to normal. Is this something that should be installed by default in jaunty? PulseAudio seems to be useless without it.

Revision history for this message
Eero (eero+launchpad) wrote :

Still broken in Karmic

Revision history for this message
dekki (me-dejan) wrote :

Installing libsdl1.2debian-pulseaudio worked for me too.
I had bad sound, followed by random dropped sound that freezed the game on exit. Requiring me to kill the process from a terminal.
Also libsdl1.2debian-alsa was removed when installing the package.

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