ksirk crashed with SIGSEGV in QMetaObject::activate()

Bug #338910 reported by John Smeed
76
This bug affects 5 people
Affects Status Importance Assigned to Milestone
KDE Games
Fix Released
High
kdegames (Ubuntu)
Fix Released
Medium
Unassigned
Nominated for Jaunty by Jonathan Thomas

Bug Description

Binary package hint: kdegames

KsirK is very sensitive to version changes. After some updates, including yesterdays it starts and the instant you try to start a game it crashes. ( Completely vanishes. )
Suggest this game be used as part of a test bed for new changes. Is this a Jaunty problem or is it general. This happened in Jaunty.

ProblemType: Crash
Architecture: i386
CrashCounter: 1
DistroRelease: Ubuntu 9.04
ExecutablePath: /usr/games/ksirk
Package: ksirk 4:4.2.1-0ubuntu1
ProcCmdline: /usr/games/ksirk -caption KsirK -icon ksirk
ProcEnviron:
 LANG=en_NZ.UTF-8
 SHELL=/bin/bash
Signal: 11
SourcePackage: kdegames
StacktraceTop:
 ?? ()
 ?? ()
 QMetaObject::activate () from /usr/lib/libQtCore.so.4
 QMetaObject::activate () from /usr/lib/libQtCore.so.4
 ?? ()
Title: ksirk crashed with SIGSEGV in QMetaObject::activate()
Uname: Linux 2.6.28-4-generic i686
UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare

Revision history for this message
John Smeed (jrsmeed) wrote :
Revision history for this message
Apport retracing service (apport) wrote : Symbolic stack trace

StacktraceTop:Ksirk::KGameWindow::mouseMoveEvent (this=0x9e148c0,
Ksirk::KGameWindow::qt_metacall (this=0x9e148c0,
QMetaObject::activate () from /usr/lib/libQtCore.so.4
QMetaObject::activate () from /usr/lib/libQtCore.so.4
Ksirk::DecoratedGameFrame::mouseMoveEventReceived (

Revision history for this message
Apport retracing service (apport) wrote : Symbolic threaded stack trace
Changed in kdegames:
importance: Undecided → Medium
Changed in kdegames (Ubuntu):
status: New → Triaged
Changed in kdegames:
status: Unknown → Confirmed
Revision history for this message
Zoubidoo (zoubidoo) wrote :

I can confirm that this problem is still occurring. The game is unusable in its present condition. Perhaps it should be dropped from the official repositories because it doesn't give a good impression?

Changed in kdegames:
status: Confirmed → Fix Released
Revision history for this message
Jonathan Thomas (echidnaman) wrote :

A fix has been committed for KDE 4.3 beta2, but I'll open up a jaunty nomination so that we can get an SRU for this.

Changed in kdegames (Ubuntu):
status: Triaged → Fix Committed
Revision history for this message
Jonathan Thomas (echidnaman) wrote :

Fix released to karmic, proposing this for a jaunty SRU.

Changed in kdegames (Ubuntu):
status: Fix Committed → Fix Released
Revision history for this message
Mikie Tim T (mttrace) wrote :
Download full text (8.1 KiB)

I can confirm that it is still a problem in 4.2.2 amd64. Even after updating KDE to 4.2.4, it is still an issue. You have my vote for proposing the fix for Jaunty, as October is a long time to wait for a fix, otherwise.

This backtrace appears to be of no use.
This is probably because your packages are built in a way which prevents creation of proper backtraces, or the stack frame was seriously corrupted in the crash.

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[Thread debugging using libthread_db enabled]
[New Thread 0x7f56ac0bc750 (LWP 6818)]
[New Thread 0x7f56948d8950 (LWP 6824)]
[New Thread 0x7f56950d9950 (LWP 6823)]
[New Thread 0x7f5695ae4950 (LWP 6820)]
[New Thread 0x7f5696b54950 (LWP 6819)]
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Revision history for this message
michael (reeves-87) wrote :

You may be missing a debug package. Just got this in KDE 4.2.4 on jaunty. This application needs to be fixed or removed from the official release package for jaunty. A stack trace is attached for reference.

Changed in kdegames:
importance: Unknown → High
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