Slune segfaults on startup

Bug #3386 reported by Vermyndax
This bug report is a duplicate of:  Bug #2218: Slune segfaults on startup. Edit Remove
4
Affects Status Importance Assigned to Milestone
slune (Ubuntu)
New
Medium
Unassigned

Bug Description

I installed Breezy Badger release and then Slune from Synaptic. Now it
segfaults on startup. I reported this prior to release and it was fixed.
Admittedly, Slune gets further than it did before, but still ultimately crashes.

vermyndax@raven-linux:/etc$ slune
* Slune * Slune lives in /usr/share/games
* Slune * PySDL_mixer not installed, trying PyOpenAL...
* Soya * Using 8 bits stencil buffer

* Soya * version 0.10.1
* Using OpenGL 2.0.0 NVIDIA 76.67
* - renderer : GeForce 6800 GT/AGP/SSE2
* - vendor : NVIDIA Corporation
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 4
* - maximum texture size : 4096 pixels

* Slune * Using sound system OpenAL
/usr/lib/python2.4/site-packages/soya/particle.py:20: DeprecationWarning: The
content of this module is now in the soya module.
  warnings.warn("The content of this module is now in the soya module.",
DeprecationWarning)
* Slune * (Psyco not found ; if you are using an x86 processor, installing psyco
can speed up Slune a little)
Segmentation fault

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.