Slune segfaults on startup
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
slune (Ubuntu) |
New
|
Medium
|
Unassigned |
Bug Description
I installed Breezy Badger release and then Slune from Synaptic. Now it
segfaults on startup. I reported this prior to release and it was fixed.
Admittedly, Slune gets further than it did before, but still ultimately crashes.
vermyndax@
* Slune * Slune lives in /usr/share/games
* Slune * PySDL_mixer not installed, trying PyOpenAL...
* Soya * Using 8 bits stencil buffer
* Soya * version 0.10.1
* Using OpenGL 2.0.0 NVIDIA 76.67
* - renderer : GeForce 6800 GT/AGP/SSE2
* - vendor : NVIDIA Corporation
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 4
* - maximum texture size : 4096 pixels
* Slune * Using sound system OpenAL
/usr/lib/
content of this module is now in the soya module.
warnings.
DeprecationWarning)
* Slune * (Psyco not found ; if you are using an x86 processor, installing psyco
can speed up Slune a little)
Segmentation fault