[intel] xserver lockup, mouse movable, sound in loop, SysRq unusable
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
mesa (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Short description:
xserver freeze. Total. Mouse is movable, but anything with keyboard (change to VT1, Ctrl-Alt-Backspace, Ctrl-Alt-Del, Alt-SysRq-B, or anything) is dead. Sound is in a short (0.5-1 sec) loop. CPU is on max (I hear the fan on max).
Absolutely sure way to reproduce any time is to run Steam Counter strike online under wine. Within 3 minutes lockup.
Long desc:
Around a year ago, I had similiar lockups with compiz, but that time Alt-SysRq-B worked always , some workarounds worked. After the move to hardy, no more lockups any kind.
Until this weekend. I instaled (in clean .wine enviroment) Steam Counter strike pack. Local game works (both CS 1.6 and CS:Condition Zero). But after logging onto an online server, freeze every time. (not immediately, but after around 20sec-3minutes). Nonsteam version of CS never had any problem. (I'm running game with compiz turned off).
Here on launchpad are very very similiar bugs (a thought they are the same) "Fixed in intrepid".
So sunday I upgraded.
Now I still have CounterStrike lockups, But now I have also a lower performance of compiz and already had 2 compiz lockups. (plus many other desktop related problems. So "very succesfull" upgrade :( )
I tryed:
* kernels - 2.6.26 (hardy last); 2.6.27-7 generic and server; 2.6.27-8 generic and server (I installed also rt kernel, but I need to try it.)
* xorg.conf - clean (dpkg-reconfigure xserver (no framebuffer)); my old from hardy; this suggestion http://
Research:
could be this bug https:/
But that one is marked fixed in intrepid long ago. So I assume I have another bug.
I have no chages in in collors, or pattern on screen (in some other bugs mentioned).
One time I found infinite loop in logs mentioned here https:/
Bugs that are filled with 965 seem to have "the little things" different, but maybe its not so much HW related, and it was just another bug.
A have read about similiar bug also on non intel cards. Could by mesa or kernel related.
Hardware:
Fujitsu siemens T4210
Intel graphics 945GM/GMS
Debug:
* "Untrap signals" from https:/
* rebooted in single user mode
* emptyed /var/logs
* normal reboot
* echo 1 | sudo tee /sys/module/
* lockup with countestrike
* boot in single user mode
* copied /var/log
I have no Idea how to strace or gbd a hardlocked pc, so not included.
Included:
whole /var/log (a lot of informations)
lspci -vvnn
xorg.conf
If you need any info, debug, testing, I'm availiable.
I will continue to search for any sollution or workaround.
PS: just because I test crashes with counterstrike, it doesn't mean it schould go to wishlist or low priority. I haven't yet tryed vmware, graphic apps or intensive video play. But two compiz lockups say there will be a problem.
EDIT:
crash happened at Nov 11 12:15:23
propably it's this in kern.log [ 844.717978] and [ 844.726861]
Nov 11 12:15:23 jxt4210-h kernel: [ 844.717978] [drm:drm_lock] 1 has lock
Nov 11 12:15:23 jxt4210-h kernel: [ 844.726861] [drm:drm_lock] 2 has lock
[lspci]
00:00.0 Host bridge [0600]: Intel Corporation Mobile 945GM/PM/GMS, 943/940GML and 945GT Express Memory Controller Hub [8086:27a0] (rev 03)
Subsystem: Fujitsu Limited. Device [10cf:1378]
00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller [8086:27a2] (rev 03)
Subsystem: Fujitsu Limited. Device [10cf:1380]
Proppably usefull information:
crash is independend of wine graphic settings "vertex shader" and "pixel shader". Still freezes.
Game did not crash in map without wall textures. There were just single color walls. After switching to a map with full textures. Lockup was inevitable.
So bug is possibly texture related.