After playing and closing the program, the keyboard behaves weirdly

Bug #282725 reported by sole
2
Affects Status Importance Assigned to Milestone
briquolo (Ubuntu)
New
Undecided
Unassigned

Bug Description

Binary package hint: briquolo

For some strange reason once you play one or more levels and then quit the program, the keyboard doesn't work as expected any more. Key presses produce odd results; it looks as if the "alt" key was pressed (but it isn't). The only way of getting out of this "mode" is to restart the X-server by pressing ctrl+alt+backspace.

Sometimes even the mouse doesn't behave as expected and clicking on any window doesn't have any result - it looks as if it has hung but it hasn't (hard to explain).

I have also tried compiling the latest version of briquolo from the source code - 0.5.7 whereas hardy's version is 0.5.6 and the behaviour is exactly the same.

Oddly, it doesn't happen when you just open the game and close it, without playing.

Extra info:

1)
Description: Ubuntu 8.04.1
Release: 8.04

2)
briquolo:
  Installed: 0.5.6-2ubuntu1
  Candidate: 0.5.6-2ubuntu1
  Version table:
 *** 0.5.6-2ubuntu1 0
        500 http://gb.archive.ubuntu.com hardy/universe Packages
        100 /var/lib/dpkg/status

I don't know if this could be a 3d problem ... from what I see the program is using opengl from the very beginning and it doesn't seem to have resolution or context changes between the menu and the actual game. Other 3d apps work fine and I haven't encountered this odd behaviour in any other program.

Let me know if I can provide you with any other information!

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