Video corruption in Mahjongg
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Moblin (other) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
On Menlow-based hardware, tiles are drawn incorrectly in the Mahjongg game at large window sizes, making the game unplayable.
To reproduce:
1) If necessary, install the gnome-games package
2) Make sure screen resolution is at least 1024x768
3) Run Mahjongg (/usr/games/
4) Maximize the mahjongg window
This only happens on systems with a Poulsbo graphics chip + the xserver-
I suspect this comment from Mahjongg's drawing.c is relevant:
/* We store two large pixmaps in the X server. One has a copy of all the
* tile foregrounds composited against the normal background. The other
* is composited against the "selected tile" background. Any drawing is
* then done from these onto a buffer pixmap and finally onto the
* actual window. */
Changed in moblin-other: | |
status: | New → Invalid |
Patch from Intel pushed to ubuntu-mobile hardy ppa.