Update Package: Freeciv 2.1.6

Bug #256892 reported by Peter van der Does
2
Affects Status Importance Assigned to Milestone
GetDeb Software Portal
Fix Released
Medium
Unassigned

Bug Description

WHAT'S CHANGED SINCE 2.1.6

    * Fixed bug that AI tried to get unreachable techs from treaty. (PR#38372)
    * Updates to bootstrap. (PR#40268, PR#40275, PR#40287, PR#40301, PR#40345, PR#40391, PR#40416)
    * Made only human players count toward minplayers. (PR#40206)
    * Made all-AI games possible again. (PR#40288)
    * Fixed compile warnings. (PR#40265, PR#40281, PR#40366)
    * Use Mysql port information from authentication config file. (PR#40293)
    * Refresh cities after shared vision gained from another player. (PR#40262)
    * Make message about paratrooper dying on paradrop more likely to appear to user. (PR#40295)
    * Handle empty http_proxy environment variable correctly. (PR#16526)
    * Fixed global observer crash in GTK2 connection dialog. (PR#40303)
    * Fixed lables and sensitivity of button in GTK2 connection dialog. (PR#40234)
    * Fixed "A non-blocking socket operation could not be completed immediately." (PR#40297)
    * Fixed crash when continents are renumbered. (PR#39472)
    * Go straight to the network page when autoconnecting to a server that needs a password. (PR#38354)
    * Don't reset the wrong player name when a player is /cut in pregame. (PR#39503)
    * Show total buy cost for selected cities in the city report. (PR#40291)
    * Fixed visual corruption in flag images. (PR#40246)
    * Separated mandatory and optional capabilities in the capstring for GGZ. (PR#40308)
    * Fixed printing of obsolete wonders. (PR#39982)
    * Fixed bug that prevented building Hydro Plant in city placed on one tile river. (PR#40347)
    * Fixed GGZ handlers for error and spectator events. (PR#40357)
    * Disabled hack challenge when in GGZ mode. (PR#40311)
    * Improved memory handling in warmap queue. (PR#40352)
    * Do not mark buildings redundant when they allow building of unit. (PR#40359)
    * Fixed crash when loading saved game when tech leakage is enabled. (PR#40027)
    * Fixed potential problems when city starves. (PR#40367)
    * Made the internal server store savegames in the user's home directory on Windows. (PR#40341)
    * Fixed city report size calculations. (PR#40328)
    * Added ggz-style savegame support. (PR#40317)
    * Fixed crash in the SDL worklist dialog. (PR#40378)
    * Fixed /take assert when all player slots are in use. (PR#40354)
    * Fixed error message about illegal auth port parameter. (PR#40385)
    * Fixed client crash in the end of turn in altering movement mode. (PR#40384)
    * Fixed changing of specialists at resolutions higher than 640x480 in SDL client. (PR#40387)
    * Fixed bug causing false tax rate exceeded messages. (PR#40389)
    * Already built great wonders show "never" instead of "1" for turns-to-build. (PR#40382)
    * Added Esperanto translation.

Changed in getdeb.net:
importance: Undecided → Medium
status: New → Confirmed
assignee: nobody → pdoes
status: Confirmed → In Progress
Changed in getdeb.net:
assignee: pdoes → nobody
status: In Progress → Fix Committed
Revision history for this message
João Pinto (joaopinto) wrote :

Published.
Thanks

Changed in getdeb.net:
status: Fix Committed → Fix Released
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