XGL - no lighting in 3d games (like openarena, tremulous) - lightmaps problem
Bug #225363 reported by
LimCore
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
xserver-xgl (Ubuntu) |
Won't Fix
|
Undecided
|
Unassigned |
Bug Description
When using Xgl, then 3d games have trouble with lighting.
Walls are almost 100% black - unless I switch rendering mode to vertex instead lightmap, then it's fine.
ubuntu 8.04 amd64 nvidia gt 8600
when Xgl is disabled, it works fine
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I.e. it occures in games:
tremulous (in high quality, with lighting mode: lightMAP or something, instead the vertex lighting thing)
and in open-arena (well, also quake3 based engine)
it does not occure in alien-arena, I guess because it seems to always use vertex lighting even for walls/map
Can anyone test it? Please write what gfx card, cpu, smp or single core etc.