Kernel 5.13 results on dxvk games crashing/hanging (LoL/Borderlands 2)
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ubuntu |
Expired
|
Undecided
|
Unassigned |
Bug Description
These games on Kernel 5.11.0-46 used to work fine, didn't crashing at all, but after the system updating its kernel to 5.13, hangs/crashes constantly started occurring on those games.
Description: Ubuntu 20.04.3 LTS
Release: 20.04
Kernel: 5.13.0-25-generic
Last Kernel: 5.11.0-46-generic (Works Fine)
CPU: Intel Core i3 3110m 2.40ghz dual core 4 threads
RAM: 4GB DDR3 1333Mhz
GPU: Intel HD Graphics 4000 (Mesa 21.3.4 - kisak-mesa PPA)
Games tested: League of Legends - Wine-lol-ge 6.16.4
Native OpenGL games, Hollow Knight (Vulkan), GZDoom (Vulkan) and Quake Enhanced works fine.
ProblemType: Bug
DistroRelease: Ubuntu 20.04
Package: linux-headers-
ProcVersionSign
Uname: Linux 5.13.0-25-generic x86_64
ApportVersion: 2.20.11-
Architecture: amd64
CasperMD5CheckR
CurrentDesktop: KDE
Date: Tue Jan 18 07:31:24 2022
InstallationDate: Installed on 2021-02-23 (328 days ago)
InstallationMedia: Ubuntu 20.04.2.0 LTS "Focal Fossa" - Release amd64 (20210209.1)
ProcEnviron:
LANGUAGE=
PATH=(custom, no user)
XDG_RUNTIME_
LANG=pt_BR.UTF-8
SHELL=/usr/bin/zsh
SourcePackage: linux-hwe-5.13
UpgradeStatus: No upgrade log present (probably fresh install)
If only the games are crashing and not the kernel then please start by removing the unsupported graphics packages from your system (kisak-mesa PPA).