'Enemies' don't move
Bug #191850 reported by
FrozenFox
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
a7xpg (Debian) |
Fix Released
|
Unknown
|
|||
a7xpg (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: a7xpg
On Ubuntu 8.04: Hardy, using a7xpg and a7xpg-data versions 0.11.dfsg1-2, none of the enemies move at all as they are supposed to, they just sit still. To reproduce this, I simply have to install the game and run it, it never works correctly. However, if I download the game binaries from the author's website, cd to the a7xpg folder, and run it from there, it works fine and the enemies do chase and such.
Changed in a7xpg: | |
status: | Unknown → Fix Released |
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I can reproduce this bug for the packaged version of a7xpg on two 64 bits Ubuntu 8.04 installations.