Attributes queryable via Ranger:0[gpu:0]: Attribute 'OperatingSystem' (Ranger:0[gpu:0]): 0. The valid values for 'OperatingSystem' are in the range 0 - 2 (inclusive). 'OperatingSystem' is a read-only attribute. 'OperatingSystem' can use the following target types: X Screen, GPU. Attribute 'NvidiaDriverVersion' (Ranger:0[gpu:0]): 450.66 'NvidiaDriverVersion' is a string attribute. 'NvidiaDriverVersion' is a read-only attribute. 'NvidiaDriverVersion' can use the following target types: X Screen, GPU. Attribute 'ConnectedDisplays' (Ranger:0[gpu:0]): 0x00000000. 'ConnectedDisplays' is a bitmask attribute. 'ConnectedDisplays' is a read-only attribute. 'ConnectedDisplays' can use the following target types: X Screen, GPU. Attribute 'EnabledDisplays' (Ranger:0[gpu:0]): 0x00000000. 'EnabledDisplays' is a bitmask attribute. 'EnabledDisplays' is a read-only attribute. 'EnabledDisplays' can use the following target types: X Screen, GPU. Attribute 'Depth30Allowed' (Ranger:0[gpu:0]): 1. 'Depth30Allowed' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'Depth30Allowed' is a read-only attribute. 'Depth30Allowed' can use the following target types: X Screen, GPU. Attribute 'NoScanout' (Ranger:0[gpu:0]): 0. 'NoScanout' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'NoScanout' is a read-only attribute. 'NoScanout' can use the following target types: X Screen, GPU. Attribute 'SliMosaicModeAvailable' (Ranger:0[gpu:0]): 0. 'SliMosaicModeAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'SliMosaicModeAvailable' is a read-only attribute. 'SliMosaicModeAvailable' can use the following target types: X Screen, GPU. Attribute 'BusType' (Ranger:0[gpu:0]): 2. The valid values for 'BusType' are in the range 0 - 3 (inclusive). 'BusType' is a read-only attribute. 'BusType' can use the following target types: X Screen, GPU. Attribute 'PCIEMaxLinkSpeed' (Ranger:0[gpu:0]): 8000. 'PCIEMaxLinkSpeed' is an integer attribute. 'PCIEMaxLinkSpeed' is a read-only attribute. 'PCIEMaxLinkSpeed' can use the following target types: X Screen, GPU. Attribute 'PCIEMaxLinkWidth' (Ranger:0[gpu:0]): 16. The valid values for 'PCIEMaxLinkWidth' are in the range 1 - 16 (inclusive). 'PCIEMaxLinkWidth' is a read-only attribute. 'PCIEMaxLinkWidth' can use the following target types: X Screen, GPU. Attribute 'PCIECurrentLinkSpeed' (Ranger:0[gpu:0]): 2500. 'PCIECurrentLinkSpeed' is an integer attribute. 'PCIECurrentLinkSpeed' is a read-only attribute. 'PCIECurrentLinkSpeed' can use the following target types: X Screen, GPU. Attribute 'PCIECurrentLinkWidth' (Ranger:0[gpu:0]): 8. 'PCIECurrentLinkWidth' is an integer attribute. 'PCIECurrentLinkWidth' is a read-only attribute. 'PCIECurrentLinkWidth' can use the following target types: X Screen, GPU. Attribute 'VideoRam' (Ranger:0[gpu:0]): 3145728. 'VideoRam' is an integer attribute. 'VideoRam' is a read-only attribute. 'VideoRam' can use the following target types: X Screen, GPU. Attribute 'TotalDedicatedGPUMemory' (Ranger:0[gpu:0]): 3020. 'TotalDedicatedGPUMemory' is an integer attribute. 'TotalDedicatedGPUMemory' is a read-only attribute. 'TotalDedicatedGPUMemory' can use the following target types: GPU. Attribute 'UsedDedicatedGPUMemory' (Ranger:0[gpu:0]): 6. 'UsedDedicatedGPUMemory' is an integer attribute. 'UsedDedicatedGPUMemory' is a read-only attribute. 'UsedDedicatedGPUMemory' can use the following target types: GPU. Attribute 'Irq' (Ranger:0[gpu:0]): 92. 'Irq' is an integer attribute. 'Irq' is a read-only attribute. 'Irq' can use the following target types: X Screen, GPU. Attribute 'CUDACores' (Ranger:0[gpu:0]): 768. 'CUDACores' is an integer attribute. 'CUDACores' is a read-only attribute. 'CUDACores' can use the following target types: X Screen, GPU. Attribute 'GPUMemoryInterface' (Ranger:0[gpu:0]): 96. 'GPUMemoryInterface' is an integer attribute. 'GPUMemoryInterface' is a read-only attribute. 'GPUMemoryInterface' can use the following target types: X Screen, GPU. Attribute 'GPUCoreTemp' (Ranger:0[gpu:0]): 31. 'GPUCoreTemp' is an integer attribute. 'GPUCoreTemp' is a read-only attribute. 'GPUCoreTemp' can use the following target types: X Screen, GPU. Attribute 'GPUCurrentClockFreqs' (Ranger:0[gpu:0]): 139,405. 'GPUCurrentClockFreqs' is a packed integer attribute. 'GPUCurrentClockFreqs' is a read-only attribute. 'GPUCurrentClockFreqs' can use the following target types: X Screen, GPU. Attribute 'BusRate' (Ranger:0[gpu:0]): 16. The valid values for 'BusRate' are in the range 1 - 16 (inclusive). 'BusRate' is a read-only attribute. 'BusRate' can use the following target types: X Screen, GPU. Attribute 'PCIDomain' (Ranger:0[gpu:0]): 0. 'PCIDomain' is an integer attribute. 'PCIDomain' is a read-only attribute. 'PCIDomain' can use the following target types: GPU. Attribute 'PCIBus' (Ranger:0[gpu:0]): 1. 'PCIBus' is an integer attribute. 'PCIBus' is a read-only attribute. 'PCIBus' can use the following target types: GPU. Attribute 'PCIDevice' (Ranger:0[gpu:0]): 0. 'PCIDevice' is an integer attribute. 'PCIDevice' is a read-only attribute. 'PCIDevice' can use the following target types: GPU. Attribute 'PCIFunc' (Ranger:0[gpu:0]): 0. 'PCIFunc' is an integer attribute. 'PCIFunc' is a read-only attribute. 'PCIFunc' can use the following target types: GPU. Attribute 'PCIID' (Ranger:0[gpu:0]): 4318,7313. 'PCIID' is a packed integer attribute. 'PCIID' is a read-only attribute. 'PCIID' can use the following target types: GPU. Attribute 'PCIEGen' (Ranger:0[gpu:0]): 3. 'PCIEGen' is an integer attribute. 'PCIEGen' is a read-only attribute. 'PCIEGen' can use the following target types: X Screen, GPU. Attribute 'GPUPowerSource' (Ranger:0[gpu:0]): 0. 'GPUPowerSource' is an integer attribute. 'GPUPowerSource' is a read-only attribute. 'GPUPowerSource' can use the following target types: X Screen, GPU. Attribute 'GPUCurrentPerfLevel' (Ranger:0[gpu:0]): 0. 'GPUCurrentPerfLevel' is an integer attribute. 'GPUCurrentPerfLevel' is a read-only attribute. 'GPUCurrentPerfLevel' can use the following target types: X Screen, GPU. Attribute 'GPUAdaptiveClockState' (Ranger:0[gpu:0]): 1. 'GPUAdaptiveClockState' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'GPUAdaptiveClockState' is a read-only attribute. 'GPUAdaptiveClockState' can use the following target types: X Screen, GPU. Attribute 'GPUPowerMizerMode' (Ranger:0[gpu:0]): 2. Valid values for 'GPUPowerMizerMode' are: 0, 1 and 2. 'GPUPowerMizerMode' can use the following target types: GPU. Attribute 'GPUPowerMizerDefaultMode' (Ranger:0[gpu:0]): 0. 'GPUPowerMizerDefaultMode' is an integer attribute. 'GPUPowerMizerDefaultMode' is a read-only attribute. 'GPUPowerMizerDefaultMode' can use the following target types: GPU. Attribute 'ECCSupported' (Ranger:0[gpu:0]): 0. 'ECCSupported' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'ECCSupported' is a read-only attribute. 'ECCSupported' can use the following target types: GPU. Attribute 'ECCConfigurationSupported' (Ranger:0[gpu:0]): 0. 'ECCConfigurationSupported' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'ECCConfigurationSupported' is a read-only attribute. 'ECCConfigurationSupported' can use the following target types: X Screen, GPU. Attribute 'BaseMosaic' (Ranger:0[gpu:0]): 0. Valid values for 'BaseMosaic' are: 0. 'BaseMosaic' is a read-only attribute. 'BaseMosaic' can use the following target types: GPU. Attribute 'MultiGpuMasterPossible' (Ranger:0[gpu:0]): 0. 'MultiGpuMasterPossible' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'MultiGpuMasterPossible' is a read-only attribute. 'MultiGpuMasterPossible' can use the following target types: GPU. Attribute 'VideoEncoderUtilization' (Ranger:0[gpu:0]): 0. 'VideoEncoderUtilization' is an integer attribute. 'VideoEncoderUtilization' is a read-only attribute. 'VideoEncoderUtilization' can use the following target types: GPU. Attribute 'VideoDecoderUtilization' (Ranger:0[gpu:0]): 0. 'VideoDecoderUtilization' is an integer attribute. 'VideoDecoderUtilization' is a read-only attribute. 'VideoDecoderUtilization' can use the following target types: GPU. Attribute 'GPUCurrentClockFreqsString' (Ranger:0[gpu:0]): nvclock=139, nvclockmin=139, nvclockmax=607, nvclockeditable=1, memclock=405, memclockmin=405, memclockmax=405, memclockeditable=1, memTransferRate=810, memTransferRatemin=810, memTransferRatemax=810, memTransferRateeditable=1 'GPUCurrentClockFreqsString' is a string attribute. 'GPUCurrentClockFreqsString' can use the following target types: X Screen, GPU. Attribute 'GPUPerfModes' (Ranger:0[gpu:0]): perf=0, nvclock=139, nvclockmin=139, nvclockmax=607, nvclockeditable=1, memclock=405, memclockmin=405, memclockmax=405, memclockeditable=1, memTransferRate=810, memTransferRatemin=810, memTransferRatemax=810, memTransferRateeditable=1 ; perf=1, nvclock=139, nvclockmin=139, nvclockmax=1911, nvclockeditable=1, memclock=810, memclockmin=810, memclockmax=810, memclockeditable=1, memTransferRate=1620, memTransferRatemin=1620, memTransferRatemax=1620, memTransferRateeditable=1 ; perf=2, nvclock=139, nvclockmin=139, nvclockmax=1911, nvclockeditable=1, memclock=2505, memclockmin=2505, memclockmax=2505, memclockeditable=1, memTransferRate=5010, memTransferRatemin=5010, memTransferRatemax=5010, memTransferRateeditable=1 ; perf=3, nvclock=139, nvclockmin=139, nvclockmax=1911, nvclockeditable=1, memclock=3504, memclockmin=3504, memclockmax=3504, memclockeditable=1, memTransferRate=7008, memTransferRatemin=7008, memTransferRatemax=7008, memTransferRateeditable=1 'GPUPerfModes' is a string attribute. 'GPUPerfModes' is a read-only attribute. 'GPUPerfModes' can use the following target types: X Screen, GPU. Attribute 'GpuUUID' (Ranger:0[gpu:0]): GPU-48e267c3-1658-90dd-bf03-5fbf480b93aa 'GpuUUID' is a string attribute. 'GpuUUID' is a read-only attribute. 'GpuUUID' can use the following target types: GPU. Attribute 'GPUUtilization' (Ranger:0[gpu:0]): graphics=0, memory=0, video=0, PCIe=0 'GPUUtilization' is a string attribute. 'GPUUtilization' is a read-only attribute. 'GPUUtilization' can use the following target types: GPU. Attribute 'GPUSlowdownTempThreshold' (Ranger:0[gpu:0]): 97. 'GPUSlowdownTempThreshold' is an integer attribute. 'GPUSlowdownTempThreshold' is a read-only attribute. 'GPUSlowdownTempThreshold' can use the following target types: X Screen, GPU. Attribute 'GPUShutdownTempThreshold' (Ranger:0[gpu:0]): 102. 'GPUShutdownTempThreshold' is an integer attribute. 'GPUShutdownTempThreshold' is a read-only attribute. 'GPUShutdownTempThreshold' can use the following target types: X Screen, GPU. Attribute 'GPUMaxOperatingTempThreshold' (Ranger:0[gpu:0]): 94. 'GPUMaxOperatingTempThreshold' is an integer attribute. 'GPUMaxOperatingTempThreshold' is a read-only attribute. 'GPUMaxOperatingTempThreshold' can use the following target types: X Screen, GPU. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: CRT-0): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: CRT-1): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: CRT-2): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: CRT-3): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: CRT-4): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: CRT-5): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: CRT-6): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: CRT-7): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: TV-0): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: TV-1): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: TV-2): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: TV-3): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: TV-4): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: TV-5): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: TV-6): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: TV-7): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: DFP-0): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: DFP-1): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: DFP-2): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: DFP-3): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: DFP-4): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: DFP-5): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: DFP-6): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockAvailable' (Ranger:0[gpu:0]; display device: DFP-7): 0. 'FrameLockAvailable' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockAvailable' is a read-only attribute. 'FrameLockAvailable' is display device specific. 'FrameLockAvailable' can use the following target types: X Screen, GPU, Display Device. Attribute 'FrameLockFirmwareUnsupported' (Ranger:0[gpu:0]): 0. 'FrameLockFirmwareUnsupported' is a boolean attribute; valid values are: 1 (on/true) and 0 (off/false). 'FrameLockFirmwareUnsupported' is a read-only attribute. 'FrameLockFirmwareUnsupported' can use the following target types: X Screen, GPU. Attributes queryable via Ranger:0[thermalsensor:0]: Attribute 'ThermalSensorReading' (Ranger:0[thermalsensor:0]): 31. The valid values for 'ThermalSensorReading' are in the range 0 - 127 (inclusive). 'ThermalSensorReading' is a read-only attribute. 'ThermalSensorReading' can use the following target types: Thermal Sensor. Attribute 'ThermalSensorProvider' (Ranger:0[thermalsensor:0]): 1. 'ThermalSensorProvider' is an integer attribute. 'ThermalSensorProvider' is a read-only attribute. 'ThermalSensorProvider' can use the following target types: Thermal Sensor. Attribute 'ThermalSensorTarget' (Ranger:0[thermalsensor:0]): 1. 'ThermalSensorTarget' is an integer attribute. 'ThermalSensorTarget' is a read-only attribute. 'ThermalSensorTarget' can use the following target types: Thermal Sensor.