warzone2100 crashed with SIGSEGV in memcpy()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
warzone2100 (Ubuntu) |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Binary package hint: warzone2100
I hosted a game with my Desktop (AMD64) as host and laptop (2x AMD64).
the game got out of sync and locked up at the and of the game.
I had to hit ctrl+alt+backspace to get out of it
ProblemType: Crash
Architecture: amd64
Date: Fri Jan 11 19:04:41 2008
DistroRelease: Ubuntu 8.04
ExecutablePath: /usr/games/
NonfreeKernelMo
Package: warzone2100 2.1.0~0.svn3330-1
PackageArchitec
ProcCmdline: warzone2100 --resolution 1280x800
ProcCwd: /home/jaakan
ProcEnviron:
PATH=/
LANG=en_US.UTF-8
SHELL=/bin/bash
Signal: 11
SourcePackage: warzone2100
StacktraceTop:
memcpy () from /lib/libc.so.6
?? () from /usr/lib/
?? () from /usr/lib/
SDL_SetCursor () from /usr/lib/
SDL_FreeCursor () from /usr/lib/
Title: warzone2100 crashed with SIGSEGV in memcpy()
Uname: Linux jms1000 2.6.24-3-generic #1 SMP Thu Jan 3 22:50:33 UTC 2008 x86_64 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip floppy lpadmin netdev plugdev powerdev sambashare scanner video
StacktraceTop: memcpy () from /lib/libc.so.6 oLock (screen=0x11c1a40) at ../../src/ video/SDL_ cursor. c:624 video/SDL_ cursor. c:652 video/SDL_ cursor. c:217 video/SDL_ cursor. c:243
SDL_DrawCursorN
SDL_DrawCursor (screen=0x11c1a40) at ../../src/
SDL_SetCursor (cursor=0x11c4060) at ../../src/
SDL_FreeCursor (cursor=0x11be6d0) at ../../src/