Timetable bugs

Bug #1817878 reported by r.roeterdink
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Open Rails
Fix Released
Undecided
r.roeterdink

Bug Description

Various small bugs in timetable mode :
- on attach/transfer, player train is not always recognized as target train
- station stop check : error in check on train position, only TC is checked, not position within TC
- use of multiple consists in detach and transfer command is not processed correctly
- approach control does not always work properly when there are no further signals in the train's path

Revision history for this message
r.roeterdink (r-roeterdink) wrote :

Proposed changes :
- on attach/transfer, player train is not always recognized as target train.
  When checking for target train, in Number does not match, check OrgAINumber.

- station stop check : error in check on train position, only TC is checked, not position within TC.
  Check if position of rear of train is within platform position.

- use of multiple consists in detach and transfer command is not processed correctly.
  Check list of input.
- approach control does not always work properly when there are no further signals in the train's path.
  Variable DistanceToSignal is now a float, set to default value when there is no signal. Therefor it is not possible to check if there is a signal or not.
Proposal is to change variable to float?, such that it only has a value when there is an actual signal.

Changed in or:
assignee: nobody → r.roeterdink (r-roeterdink)
Revision history for this message
r.roeterdink (r-roeterdink) wrote :

Other corrected bugs :
- perform physics update for static trains with elapsedtime = 0 to avoid static trains moving on inclines
- additional checks on trains moving into pools to check for other trains in path into pool
- additional checks on trains moving out of pools to check for any trains heading into pool
- properly trim names of train when processing timetable info
- improvements on handling locations where end of platform and exit signal are close together
- improvements on handling reversal points at station stop locations
- various checks on speed = 0 changed to check on Abs(speed) < 0.1 to overcome problems with train jitter
- improvements on train behaviour when following other train, avoiding trains getting too close or running into another
- improvements in check on position of train ahead
- improvements in check on required attach or pickup
- improvements in check for end of route, in particular for very short routes
- remove brake reset on attach/pickup/detach/forms for player train
- Dispatcher info in HUD display : added total no. of active trains, trains with delay are moved to top of list
- Next station window : added information on activation and improved information on attach and pickup
- Player train detach window : added not on changing cabs
- allow definition of passing time in station entry

Changed in or:
status: New → In Progress
Revision history for this message
r.roeterdink (r-roeterdink) wrote :

Committed in version X1.3.1.-53.

Changed in or:
status: In Progress → Fix Released
James Ross (twpol)
Changed in or:
milestone: none → 1.4
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