games with big amount Fields in scripting data (Territorial, Woodgnome) take very long to be saved
Bug #1817414 reported by
hessenfarmer
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Medium
|
Unassigned |
Bug Description
On Big maps there are a lot of fields identified to be conquered in the territorial win conditions or woodgnome.
When trying to save such a game it takes very long, where saving time isn't linear to the amount of fields but exponential.
I have attached a stdout.txt with saving values.
Relevant lines are "Writing Scripting Data ... took 102431ms"
tags: | added: savegame |
Changed in widelands: | |
milestone: | none → build21-rc1 |
status: | New → Confirmed |
importance: | Undecided → Medium |
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It just takes very long but works