GUI→Display→intrAllWire causes crash if a body is deleted

Bug #1813222 reported by Janek Kozicki
6
This bug affects 1 person
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Yade
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Bug Description

void OpenGLRenderer::renderAllInteractionsWire(){…} in OpenGLRenderer.hpp tries to draw an interaction between bodies, one of which has been deleted.

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Janek Kozicki (cosurgi) wrote :
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Janek Kozicki (cosurgi) wrote :
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