Tutorial 2 (warfare): AI abandons sentry
Bug #1801767 reported by
Steven De Herdt
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
After you conquer its first building, the barrier, you can see the sentry. But by then, the AI has started to dismantle that (which won't work by lack of builders). A side effect of the changes in AI behaviour, I suppose?
If the AI can be forbidden to dismantle/destroy that sentry, the previous flow of the tutorial can be kept as is. I think that would be better than making it more complex with instructions for the player to build their own military sites.
Related branches
lp:~widelands-dev/widelands/bug-1801767-tutorial2-ai
- hessenfarmer: Needs Fixing
-
Diff: 10 lines (+1/-1)1 file modifieddata/campaigns/tutorial02_warfare.wmf/player_names (+1/-1)
lp:~widelands-dev/widelands/lua_AI_fixes
- GunChleoc: Approve
-
Diff: 48 lines (+9/-3)3 files modifieddata/campaigns/tutorial02_warfare.wmf/player_names (+1/-1)
data/campaigns/tutorial02_warfare.wmf/scripting/mission_thread.lua (+7/-2)
data/tribes/buildings/productionsites/atlanteans/well/init.lua (+1/-0)
Changed in widelands: | |
assignee: | nobody → GunChleoc (gunchleoc) |
status: | New → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
assignee: | GunChleoc (gunchleoc) → nobody |
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Le's see if we can assign an empty AI here