at Orts.Simulation.RollingStocks.MSTSWagon.ConfirmSteamLocomotiveTender() in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\MSTSWagon.cs:line 2149
at Orts.Simulation.RollingStocks.MSTSWagon.Update(Single elapsedClockSeconds) in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\MSTSWagon.cs:line 1207
at Orts.Simulation.Physics.Train.physicsUpdate(Single elapsedClockSeconds) in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:line 1720
at Orts.Simulation.Physics.Train.Update(Single elapsedClockSeconds) in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:line 1600
at Orts.Simulation.Simulator.Update(Single elapsedClockSeconds) in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 710
at Orts.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 702
at Orts.Viewer3D.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateViewer3D.cs:line 121
at Orts.Viewer3D.Processes.UpdaterProcess.Update() in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 128
at Orts.Viewer3D.Processes.UpdaterProcess.DoUpdate() in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 108
at Orts.Viewer3D.Processes.UpdaterProcess.UpdaterThread() in E:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 74
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
#4260 - corrected a problem with car count identified in this thread - https:/ /bugs.launchpad .net/or/ +bug/1797675
This is not expected to solve the problem identified.
More information is required to diagnose the problem.