Sometimes ware(s) are lying at a flag and get not transported.
Bug #1797213 reported by
kaputtnik
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Encountered this two times now: Sometimes a ware is lying at a flag and get not transported.
In the attached savegame there is a plank lying at a flag and all carriers of the attached roads do nothing. Very annoying is that the construction site of the mine needs just this plank, see my observations in the following comments.
BZR r8867
Related branches
lp:~widelands-dev/widelands/bug-1797213-idle-wares-at-flags-carrier
- GunChleoc: Approve
-
Diff: 25 lines (+8/-2)1 file modifiedsrc/logic/map_objects/tribes/carrier.cc (+8/-2)
lp:~widelands-dev/widelands/remove-anti-congestion-algorithm
- Widelands Developers: Pending requested
-
Diff: 1225 lines (+414/-446)8 files modifiedsrc/economy/flag.cc (+126/-255)
src/economy/flag.h (+11/-20)
src/economy/road.cc (+1/-2)
src/economy/road.h (+3/-3)
src/logic/map_objects/tribes/carrier.cc (+233/-134)
src/logic/map_objects/tribes/carrier.h (+11/-9)
src/logic/map_objects/tribes/worker.cc (+28/-22)
src/logic/map_objects/tribes/worker.h (+1/-1)
description: | updated |
Changed in widelands: | |
milestone: | none → build20-rc1 |
tags: | added: economy |
Changed in widelands: | |
assignee: | nobody → GunChleoc (gunchleoc) |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
assignee: | GunChleoc (gunchleoc) → nobody |
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1. Connect another road to the construction site of the mine (eg. Flag at 53/118 to Flag at 49/118): Result situation remains
2. Disconnect road from Flag 51/111 to Flag 51/112: The planks get transported to the construction site.
Disconnecting other 'old' roads to the construction site does not change anything (the planks remain at the flag).