Multiplayer: resumed client train has Vmax = 0
Bug #1794933 reported by
Carlo Santucci
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Open Rails |
Fix Released
|
Low
|
Carlo Santucci |
Bug Description
When a multiplayer session is resumed and a client train is resumed in a position that is not the starting one in this path, its max allowed speed may be 0, because OR believes that it has passed a red signal in doing the "jump".
Changed in or: | |
assignee: | nobody → Carlo Santucci (carlosanit1) |
status: | New → In Progress |
Changed in or: | |
milestone: | none → 1.3 |
importance: | Undecided → Low |
Changed in or: | |
status: | Fix Committed → Fix Released |
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Fixed in x.4230.