Client can't select new positions when changing to larger map
Bug #1791426 reported by
Notabilis
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
- Start hosting a LAN game, select a map with 2 players
- Connect with the client
- On host, change the map to a map with more players. The new map is correctly displayed at the client
- When clicking on the flag next to the player name, the host can now select all positions
- The client can only select the first two positions
- When the client changes its position to one of them, the dropdown box is updated and all positions become available. However, this should happen immediately on map change
Related branches
lp:~widelands-dev/widelands/bug-1791426-multiplayer-map-change
- Klaus Halfmann: Approve (compile, review, test)
-
Diff: 49 lines (+8/-4)2 files modifiedsrc/network/gameclient.cc (+4/-2)
src/network/gamehost.cc (+4/-2)
Changed in widelands: | |
assignee: | nobody → GunChleoc (gunchleoc) |
status: | Triaged → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
assignee: | GunChleoc (gunchleoc) → nobody |
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This also happens the other way around : First select a map with 4, then with 4 players -> client still has all 4 players in the list until they switch position.