Client can't select new positions when changing to larger map

Bug #1791426 reported by Notabilis
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Undecided
Unassigned

Bug Description

- Start hosting a LAN game, select a map with 2 players
- Connect with the client
- On host, change the map to a map with more players. The new map is correctly displayed at the client
- When clicking on the flag next to the player name, the host can now select all positions
- The client can only select the first two positions
- When the client changes its position to one of them, the dropdown box is updated and all positions become available. However, this should happen immediately on map change

Tags: network ui

Related branches

Revision history for this message
GunChleoc (gunchleoc) wrote :

This also happens the other way around : First select a map with 4, then with 4 players -> client still has all 4 players in the list until they switch position.

Changed in widelands:
status: New → Triaged
milestone: none → build20-rc1
GunChleoc (gunchleoc)
Changed in widelands:
assignee: nobody → GunChleoc (gunchleoc)
status: Triaged → In Progress
GunChleoc (gunchleoc)
Changed in widelands:
status: In Progress → Fix Committed
assignee: GunChleoc (gunchleoc) → nobody
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build20-rc1

Changed in widelands:
status: Fix Committed → Fix Released
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