PrerequisiteOverride using OR logic not AND
Bug #1756428 reported by
FELITH
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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Ares |
New
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Undecided
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Unassigned |
Bug Description
I want my unit to required 2 building for PrerequisiteOve
it doesn't work like the way that regular Prerequisite work by using AND. so I can use GenericPrerequi
I saw the Prerequisites flowchart the only way to skip FactoryOwners is to use PrerequisiteOve
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I can't change that, because that would change behavior for everyone.
Prerequisites are a mess. It's a complex system, and the order of checks leaves much to be desired. A proper fix would be to have multiple PrerequisiteOve rride lists, and any of those would have to be satisfied in full to make a type available. That's too complex to add for too little gain, though.
The easiest solution would be adding yet another tag, making a complex system even more complex, to switch between "all" and "any" using the existing PrerequisiteOve rride tag.