Engineer+Transport tasked to Capture Structure AI BUG

Bug #1755969 reported by Hekha Alhammar
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
New
Undecided
Unassigned

Bug Description

Engineer+Transport AI combo attack should have been worked normally against enemy structures, but they can't attack armed/defense-like structure because they Unload the passengers when going to attack structure.

AI Units Example:
1 Engineer and 1 Flak Track

AI ScriptType Example:
0. Move to Friendly Structure: Soviet War Factory (Closest)
1. Load onto Transport
2. Wait Until Fully Loaded
3. Move to Enemy Structure: Allied Construction Yard (Least Threat)
4. Unload
5. Attack Enemy Structure: Allied Construction Yard (Closest)

This should have been worked as it is, but since some mods making the ConYard considered as a Base Defense by adding Dummy Weapons, they won't Transport the Engineers, instead, they Unload the passengers w/ Engineers when doing AI ScriptType Number 5 (Attack Enemy Structure: Allied Construction Yard (Closest)).

This is also tested with Unit that has InitialPayload, and the result is same.

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.