plymouthd crashed with SIGSEGV in script_obj_deref_direct()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
plymouth (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
I booted up the system and plymouth crashed... probably due do amdgpu crash (the screen was unusable until I logged out).
ProblemType: Crash
DistroRelease: Ubuntu 18.04
Package: plymouth 0.9.3-1ubuntu1
ProcVersionSign
Uname: Linux 4.15.0-10-generic x86_64
ApportVersion: 2.20.8-0ubuntu10
Architecture: amd64
Date: Sat Feb 24 22:09:23 2018
DefaultPlymouth: /usr/share/
ExecutablePath: /sbin/plymouthd
MachineType: Gigabyte Technology Co., Ltd. Z170X-Gaming 7
ProcCmdLine: BOOT_IMAGE=
ProcCmdline: @sbin/plymouthd --mode=boot --pid-file=
ProcEnviron:
LANG=en_US.UTF-8
LANGUAGE=en_US:en
PATH=(custom, no user)
ProcFB: 0 amdgpudrmfb
ProcKernelCmdLine: BOOT_IMAGE=
SegvAnalysis:
Segfault happened at: 0x7fcfafbed480 <script_
PC (0x7fcfafbed480) ok
source "$0x1" ok
destination "(%rdi)" (0x72643d544145
SegvReason: writing unknown VMA
Signal: 11
SourcePackage: plymouth
StacktraceTop:
script_
script_
script_
script_
?? () from /usr/lib/
TextPlymouth: /usr/share/
Title: plymouthd crashed with SIGSEGV in script_
UpgradeStatus: Upgraded to bionic on 2018-02-24 (0 days ago)
UserGroups:
dmi.bios.date: 01/11/2018
dmi.bios.vendor: American Megatrends Inc.
dmi.bios.version: F22j
dmi.board.
dmi.board.name: Z170X-Gaming 7
dmi.board.vendor: Gigabyte Technology Co., Ltd.
dmi.board.version: x.x
dmi.chassis.
dmi.chassis.type: 3
dmi.chassis.vendor: Default string
dmi.chassis.
dmi.modalias: dmi:bvnAmerican
dmi.product.family: Default string
dmi.product.name: Z170X-Gaming 7
dmi.product.
dmi.sys.vendor: Gigabyte Technology Co., Ltd.
Thank you for taking the time to report this crash and helping to make this software better. This particular crash has already been reported and is a duplicate of bug #1745406, so is being marked as such. Please look at the other bug report to see if there is any missing information that you can provide, or to see if there is a workaround for the bug. Additionally, any further discussion regarding the bug should occur in the other report. Please continue to report any other bugs you may find.