AI on bzr 8544 (and later) did not expand territory
Bug #1740503 reported by
tando
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
I am testing a self build Map (512x512 - 8 Player - Ubuntu - Widelands-Daily) over the past several days. The AI did a good job but after upgrade to 8544 the AI did only sometimes expand - I am not able to find the setting when it does or not.
On Build 19 the AI did expand. I put the Map and two replays in a „zip-file“.
Note: Player 1 is the Human player - I did not build anything.
tando
Link to the Map and Replays: https:/
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When testing your map I see that the map is probably quite CPU hungry, and FPS falls down very quickly. If this is the case with your testing, AI is not getting enough CPU time to do anything.
If you look at output in thge terminal, you might see outputs like:
...AI: game speed to high....
then you just need to slow down the speed.
Anyway the question is what is slowing down game on this map. I would say it can be new allows_seafaring check.....