When playing trunk v. 8462 the game crashed with following backrace. English version
Thread 1 "widelands" received signal SIGSEGV, Segmentation fault.
__cxxabiv1::__dynamic_cast (src_ptr=0x55555c6df020, src_type=0x555556c75c98 <typeinfo for Widelands::Command>, dst_type=0x555556c75c80 <typeinfo for Widelands::GameLogicCommand>, src2dst=0) at /build/gcc/src/gcc/libstdc++-v3/libsupc++/dyncast.cc:55
55 /build/gcc/src/gcc/libstdc++-v3/libsupc++/dyncast.cc: No such file or directory.
#0 __cxxabiv1::__dynamic_cast (src_ptr=0x55555c6df020, src_type=0x555556c75c98 <typeinfo for Widelands::Command>, dst_type=0x555556c75c80 <typeinfo for Widelands::GameLogicCommand>, src2dst=0) at /build/gcc/src/gcc/libstdc++-v3/libsupc++/dyncast.cc:55
#1 0x00005555560db8ea in Widelands::CmdQueue::run_queue (this=0x7fffffffa918, interval=66, game_time_var=@0x7fffffffa4f8: 23986235) at /var/widelands2/BZR/trunk/src/logic/cmd_queue.cc:115
#2 0x0000555555fa8d28 in Widelands::Game::think (this=0x7fffffffa4f0) at /var/widelands2/BZR/trunk/src/logic/game.cc:548
#3 0x000055555621b1ed in InteractiveBase::think (this=0x555558dd8440) at /var/widelands2/BZR/trunk/src/wui/interactive_base.cc:388
#4 0x000055555623817b in InteractivePlayer::think (this=0x555558dd8440) at /var/widelands2/BZR/trunk/src/wui/interactive_player.cc:270
#5 0x000055555617d967 in UI::Panel::do_think (this=0x555558dd8440) at /var/widelands2/BZR/trunk/src/ui_basic/panel.cc:456
#6 0x000055555617cf53 in UI::Panel::do_run (this=0x555558dd8440) at /var/widelands2/BZR/trunk/src/ui_basic/panel.cc:181
#7 0x0000555555e74290 in UI::Panel::run<UI::Panel::Returncodes> (this=0x555558dd8440) at /var/widelands2/BZR/trunk/src/ui_basic/panel.h:99
#8 0x0000555555fa89dc in Widelands::Game::run (this=0x7fffffffa4f0, loader_ui=0x7fffffffa200, start_game_type=Widelands::Game::Loaded, script_to_run="", replay=false, prefix_for_replays="single_player") at /var/widelands2/BZR/trunk/src/logic/game.cc:518
#9 0x0000555555fa7d61 in Widelands::Game::run_load_game (this=0x7fffffffa4f0, filename="save/novy2.wgf", script_to_run="") at /var/widelands2/BZR/trunk/src/logic/game.cc:374
#10 0x0000555555e6d116 in WLApplication::load_game (this=0x555556cbc790) at /var/widelands2/BZR/trunk/src/wlapplication.cc:1293
#11 0x0000555555e6bf48 in WLApplication::mainmenu_singleplayer (this=0x555556cbc790) at /var/widelands2/BZR/trunk/src/wlapplication.cc:1124
#12 0x0000555555e6b876 in WLApplication::mainmenu (this=0x555556cbc790) at /var/widelands2/BZR/trunk/src/wlapplication.cc:1025
#13 0x0000555555e67feb in WLApplication::run (this=0x555556cbc790) at /var/widelands2/BZR/trunk/src/wlapplication.cc:446
#14 0x0000555555e663a7 in main (argc=1, argv=0x7fffffffe858) at /var/widelands2/BZR/trunk/src/main.cc:50
Looks like something put something else but a GameLogicCommand in the queue which seems weird.