animation not played when executing code in codecombat.com

Bug #1719820 reported by r0ller
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Midori Web Browser
New
Undecided
Unassigned

Bug Description

Hi All,

I'm using Midori-0.5.11 on NetBSD-7.1 and it works fine but I bumped into this issue when playing on codecombat.com (registration is free so no worries). Just start playing the first level with any of the free characters: the first thing is that you need to disable WebGL in the preferences of Midori otherwise you won't even see the map but I could live with that. (Another thing is that there's no music but that may be due to a missing gstream plugin though I do have sound on other sites like youtube, in flash games and even when streaming via vlc plugin.)

The main problem is that when you'd like to execute your code (for which I chose javascript when selecting the hero), the character should act according to your instructions given in the code and that's demonstrated via an animation. That animation just won't start so you'll never get to know the effect of your instructions. Another minor thing is that the text of the code execution button is wrong as it always shows "Ran" instead of "Run" although clicking it seems to do the right thing but that's also unsure.

Best regards,
r0ller

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