deformation lattice ala blender
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Invalid
|
Undecided
|
Unassigned |
Bug Description
A 2D deformation lattice, like that used in blender to
distort 3D models
http://
tice_deform
this would allow paths to be streched and warped in any
2D direction. it would be great from bending text into
various shapes, and distorting it's thickness at the
same time. it could also be used to create distorted
images after tracing bitmaps, etc.
the good thing about lattices is that they don't
actually change the original image they are affecting,
just the output, and they can be removed or changed if
unsatisfactory, without affecting the original path
to see what I mean, you really have to understand the
blender concept.
I realise that this is probably not possible with a
standard SVG, but it could be incorporated into the
inkscape SVG with a <lattice> container. as other svg
readers would not recognise this, it would be ignored
(I think?), aloowing the original undistorted image to
be displayed anyway.
I would also suggest this for the gimp, but they seems
to have no feature requests :(
naught
Part of this falls under "curvilinear envelope" proposals wiki.inkscape. org/wiki/ index.php/ PerspectiveObje ct) wiki.inkscape. org/wiki/ index.php/ Release_ Notes#Node_ sculpting
(we have them in RFE already and an implementation plan is
here:
http://
and partly this is what node sculpting does:
http://