Surface brightness unit isn't displayed normally

Bug #1699643 reported by henrysky
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Stellarium
Fix Released
Low
Alexander Wolf

Bug Description

Surface brightness unit isn't displayed normally, same as mag/arcsec2

Tested on both Mac 10.12 and Windows 10 RS2

Tags: gui mac-os-x

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Revision history for this message
henrysky (henry-leung-2010) wrote :
Revision history for this message
Alexander Wolf (alexwolf) wrote :

Can't confirm on Ubuntu Linux 16.04 (amd64) and Windows 7 (x64).

tags: added: gui
Changed in stellarium:
status: New → Incomplete
Revision history for this message
henrysky (henry-leung-2010) wrote :
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2017-06-22T00:01:22
Windows 10
Compiled using MSVC++ 12.0 (Visual Studio 2013)
Qt runtime version: 5.6.2
Qt compilation version: 5.6.2
Addressing mode: 64-bit
Total physical memory: 16313 MB
Available physical memory: 14663 MB
Physical memory in use: 10%
Processor speed: 4200 MHz
Processor name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Processor speed: 4200 MHz
Processor name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Processor speed: 4200 MHz
Processor name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Processor speed: 4200 MHz
Processor name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Processor speed: 4200 MHz
Processor name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Processor speed: 4200 MHz
Processor name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Processor speed: 4200 MHz
Processor name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Processor speed: 4200 MHz
Processor name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
C:\Program Files\Stellarium\stellarium.exe
 -------------------------------------------------------
[ This is Stellarium 0.16.0 - http://www.stellarium.org ]
[ Copyright (C) 2000-2017 Fabien Chereau et al. ]
 -------------------------------------------------------
Writing log file to: "C:\\Users\\Henry\\AppData\\Roaming\\Stellarium\\log.txt"
File search paths:
  0 . "C:\\Users\\Henry\\AppData\\Roaming\\Stellarium"
  1 . "."
Config file is: "C:\\Users\\Henry\\AppData\\Roaming\\Stellarium\\config.ini"
Default surface format: QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize -1, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize -1, samples -1, swapBehavior 0, swapInterval 1, profile 0)
Desired surface format: QSurfaceFormat(version 2.1, options QFlags(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 0, swapInterval 1, profile 0)
StelGLWidget constructor
StelGraphicsScene constructor
initializeGL
OpenGL supported version: "4.5.0 NVIDIA 382.53"
Current Format: QSurfaceFormat(version 4.5, options QFlags(0x4), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior 2, swapInterval 1, profile 2)
StelMainView::init
Detected: OpenGL "4.5"
Driver version string: "4.5.0 NVIDIA 382.53"
GL vendor is "NVIDIA Corporation"
GL renderer is "GeForce GTX 1060 6GB/PCIe/SSE2"
GL Shading Language version is "4.50 NVIDIA"
GLSL Version Number detected: 4.5
GLSL version is fine, we should not see a graphics problem.
Cache directory is: "C:\\Users\\Henry\\AppData\\Local\\stellarium\\stellarium\\cache"
Sky language is "en_CA"
Application language is "en_CA"
Loading Solar System data (1: planets and moons) ...
Loading from : "./data/ssystem_major.ini"
Loaded 60 Solar System bodies
Loading Solar System data (2: minor bodies)...
Loading from : "C:\\Users\\Henry\\AppData\\Roaming\\Stellarium/data/ssystem_minor.ini"
Loaded 97 Solar System bodies
File ssystem_minor.ini is loaded successfully...
Loading star data ...
"Loading .\\stars\\default\\stars_0_0v0_7.cat: 0_0v0_7; 4979"
"Loading .\\stars\\default\\stars_1_0v0_7.cat: 1_...

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henrysky (henry-leung-2010) wrote :
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2017-06-22T00:02:25
Mac OS X 10.12 series
Compiled using Clang 8.1.0
Qt runtime version: 5.6.2
Qt compilation version: 5.6.2
Addressing mode: 64-bit
Model Name: MacBook Air
Model Identifier: MacBookAir5,2
Processor Name: Intel Core i5
Processor Speed: 1.8 GHz
Number of Processors: 1
Memory: 4 GB
Chipset Model: Intel HD Graphics 4000
VRAM (Dynamic, Max): 1536 MB
/Applications/Stellarium.app/Contents/MacOS/stellarium
 -------------------------------------------------------
[ This is Stellarium 0.16.0 - http://www.stellarium.org ]
[ Copyright (C) 2000-2017 Fabien Chereau et al. ]
 -------------------------------------------------------
Writing log file to: "/Users/henryleung/Library/Application Support/Stellarium/log.txt"
File search paths:
  0 . "/Users/henryleung/Library/Application Support/Stellarium"
  1 . "/Applications/Stellarium.app/Contents/Resources"
Config file is: "/Users/henryleung/Library/Application Support/Stellarium/config.ini"
Default surface format: QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize -1, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize -1, samples -1, swapBehavior 0, swapInterval 1, profile 0)
Desired surface format: QSurfaceFormat(version 2.1, options QFlags(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 0, swapInterval 1, profile 0)
StelGLWidget constructor
StelGraphicsScene constructor
initializeGL
OpenGL supported version: "2.1 INTEL-10.25.13"
Current Format: QSurfaceFormat(version 2.1, options QFlags(0x4), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 2, swapInterval 1, profile 0)
StelMainView::init
Driver version string: "2.1 INTEL-10.25.13"
GL vendor is "Intel Inc."
GL renderer is "Intel HD Graphics 4000 OpenGL Engine"
GL Shading Language version is "1.20"
Cache directory is: "/Users/henryleung/Library/Caches/stellarium/stellarium"
Sky language is "en_CA"
Application language is "en_CA"
Loading Solar System data (1: planets and moons) ...
Loading from : "/Applications/Stellarium.app/Contents/Resources/data/ssystem_major.ini"
Loaded 60 Solar System bodies
Loading Solar System data (2: minor bodies)...
Loading from : "/Users/henryleung/Library/Application Support/Stellarium/data/ssystem_minor.ini"
Loaded 96 Solar System bodies
File ssystem_minor.ini is loaded successfully...
Loading star data ...
"Loading /Applications/Stellarium.app/Contents/Resources/stars/default/stars_0_0v0_7.cat: 0_0v0_7; 4979"
"Loading /Applications/Stellarium.app/Contents/Resources/stars/default/stars_1_0v0_7.cat: 1_0v0_7; 21806"
"Loading /Applications/Stellarium.app/Contents/Resources/stars/default/stars_2_0v0_7.cat: 2_0v0_7; 150850"
"Loading /Applications/Stellarium.app/Contents/Resources/stars/default/stars_3_1v0_4.cat: 3_1v0_4; 425807"
"Loading /Users/henryleung/Library/Application Support/Stellarium/stars/default/stars_4_1v0_2.cat: 4_1v0_4; 1692779"
"Loading /Users/henryleung/Library/Application Support/Stellarium/stars/default/stars_5_2v0_1.cat: 5_2v0_1; 7083058"
Fi...

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Revision history for this message
Alexander Wolf (alexwolf) wrote :

I see correct data on screenshot from Windows and wrong data on screenshot from Mac.

Changed in stellarium:
milestone: none → 0.16.1
gzotti (georg-zotti)
tags: added: mac-os-x
Changed in stellarium:
importance: Undecided → Low
Revision history for this message
Alexander Wolf (alexwolf) wrote :

Please check Stellarium 0.90.0.9630

Revision history for this message
Tanmoy Saha (t4saha) wrote :

Also occurs in Ubuntu 16.10 when using notation for unit

Revision history for this message
Tanmoy Saha (t4saha) wrote :

Stellarium 0.90.0.9672

Revision history for this message
Alexander Wolf (alexwolf) wrote :

> Also occurs in Ubuntu 16.10 when using notation for unit

It's correct form

Revision history for this message
Alexander Wolf (alexwolf) wrote :

Let's use long format to the unit of measurement of the surface brightness by default to avoid misunderstanding by non-professionals.

Changed in stellarium:
assignee: nobody → Alexander Wolf (alexwolf)
status: Incomplete → In Progress
Changed in stellarium:
status: In Progress → Fix Released
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