spike in CPU usage when enabling an effect for the first time
Bug #1662374 reported by
Be
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Medium
|
Be |
Bug Description
I can't reproduce this reliably, but when it happens it causes an xrun. Thereafter, enabling effects works fine.
Changed in mixxx: | |
status: | New → Confirmed |
importance: | Undecided → Medium |
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This is because the Group state is instantiated during the first engine call. /github. com/mixxxdj/ mixxx/blob/ 8d191bf7ce2d62d 24c6e0ffac4b2af d7359afa8a/ src/effects/ effectprocessor .h#L80 /github. com/mixxxdj/ mixxx/blob/ 8d191bf7ce2d62d 24c6e0ffac4b2af d7359afa8a/ src/effects/ effectprocessor .h#L97
https:/
This new() in the engine thread most likely causes the under-run:
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