jumpnbump crashes when jumping
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Raspbian |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
In the opening screen, when pressing any of the "up" keys to make one of the bunnies jump, the game quits with a Segmentation Fault. The bug seems audio-related, because it goes away when running with the -nosound option.
To reproduce, start the game and press the up arrow key.
A similar bug has been reported for Ubuntu on the PowerPC:
https:/
I cannot get this to happen under gdb or valgrind, and the package works in Debian on x86 :-(
Package: jumpnbump
Version: 1.51+dfsg1-2
Severity: normal
-- System Information:
Distributor ID: Raspbian
Description: Raspbian GNU/Linux 8.0 (jessie)
Release: 8.0
Codename: jessie
Architecture: armv7l
Kernel: Linux 4.4.21-v7+ (SMP w/4 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/
Versions of packages jumpnbump depends on:
ii imagemagick 8:6.8.9.9-5+deb8u5
ii libbz2-1.0 1.0.6-7
ii libc6 2.19-18+deb8u6
ii libsdl-mixer1.2 1.2.12-11+b1
ii libsdl-net1.2 1.2.8-4
ii libsdl1.2debian 1.2.15-10+rpi1
ii python 2.7.9-1
ii python-glade2 2.24.0-4
ii python-gtk2 2.24.0-4
ii zlib1g 1:1.2.8.dfsg-2
jumpnbump recommends no packages.
Versions of packages jumpnbump suggests:
pn jumpnbump-levels <none>
-- no debconf information
Hello from the future. This issue remains with 1.60-4. Note that -musicnosound also works around it.
The game is great, by the way.