unity8-dash crashed with SIGSEGV in eglDestroyContext()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity8 (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
Trying a Unity8 session, the desktop showed fine, but the scopes app doesn't load.
Restarting on Unity7, this bug appeared with many others
ProblemType: Crash
DistroRelease: Ubuntu 16.10
Package: unity8 8.14+16.
ProcVersionSign
Uname: Linux 4.4.0-9136-generic x86_64
ApportVersion: 2.20.3-0ubuntu7
Architecture: amd64
Date: Sat Sep 10 17:25:26 2016
ExecutablePath: /usr/bin/
ExecutableTimes
InstallationDate: Installed on 2016-06-26 (76 days ago)
InstallationMedia: Ubuntu 16.10 "Yakkety Yak" - Alpha amd64 (20160623)
ProcCmdline: unity8-dash --desktop_
ProcCwd: /home/enrico
SegvAnalysis:
Segfault happened at: 0x7f38583f4a3e: mov 0x30(%rbp),%rax
PC (0x7f38583f4a3e) ok
source "0x30(%rbp)" (0x00000030) not located in a known VMA region (needed readable region)!
destination "%rax" ok
Stack memory exhausted (SP below stack segment)
SegvReason: reading NULL VMA
Signal: 11
SourcePackage: unity8
StacktraceTop:
?? () from /usr/lib/
eglDestroyContext () from /usr/lib/
?? () from /usr/lib/
?? () from /usr/lib/
QOpenGLContext
Title: unity8-dash crashed with SIGSEGV in eglDestroyContext()
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo
Thank you for taking the time to report this crash and helping to make this software better. This particular crash has already been reported and is a duplicate of bug #1620994, so is being marked as such. Please look at the other bug report to see if there is any missing information that you can provide, or to see if there is a workaround for the bug. Additionally, any further discussion regarding the bug should occur in the other report. Please continue to report any other bugs you may find.