Random AI should not select "None"
Bug #1619157 reported by
GunChleoc
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
High
|
Unassigned |
Bug Description
When the player chooses random AI strength, it is possible that "None" gets selected, resulting in the AI player doing nothing. "None" should be excluded from the random AI selection.
Related branches
lp:~gunchleoc/widelands/bug-1619157-random-ai-none
- TiborB: Approve
-
Diff: 25 lines (+2/-2)2 files modifiedsrc/logic/single_player_game_settings_provider.cc (+1/-1)
src/network/nethost.cc (+1/-1)
lp:~widelands-dev/widelands/bug-1619157-random-ai-prevent-regression
- TiborB: Approve
-
Diff: 85 lines (+12/-2)5 files modifiedsrc/ai/computer_player.cc (+1/-0)
src/ai/computer_player.h (+6/-0)
src/ai/defaultai.h (+3/-0)
src/logic/single_player_game_settings_provider.cc (+1/-1)
src/network/nethost.cc (+1/-1)
Changed in widelands: | |
status: | Confirmed → In Progress |
assignee: | nobody → GunChleoc (gunchleoc) |
Changed in widelands: | |
milestone: | build20-rc1 → build19-rc1 |
Changed in widelands: | |
status: | In Progress → Fix Committed |
assignee: | GunChleoc (gunchleoc) → nobody |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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Fixed in build19-rc1.