Random AI should not select "None"

Bug #1619157 reported by GunChleoc
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
High
Unassigned

Bug Description

When the player chooses random AI strength, it is possible that "None" gets selected, resulting in the AI player doing nothing. "None" should be excluded from the random AI selection.

Tags: ai

Related branches

GunChleoc (gunchleoc)
Changed in widelands:
status: Confirmed → In Progress
assignee: nobody → GunChleoc (gunchleoc)
GunChleoc (gunchleoc)
Changed in widelands:
milestone: build20-rc1 → build19-rc1
GunChleoc (gunchleoc)
Changed in widelands:
status: In Progress → Fix Committed
assignee: GunChleoc (gunchleoc) → nobody
GunChleoc (gunchleoc)
Changed in widelands:
status: Fix Committed → Fix Released
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build19-rc1.

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.