Scrolling map at edges works incorrectly
Bug #1618564 reported by
Steven De Herdt
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Low
|
Unassigned |
Bug Description
With the cursor at the very edge of the screen (any one), scrolling the map works in all directions except to the same side (i.e. moving viewport down at the lower edge). With very precise mouse control, I can demonstrate this even in windowed mode, and then I can see that WL looses mouse input as the cursor takes its boring normal shape outside the WL window. Strange...
I am on Debian GNU/Linux using GNOME, I have yet to try out another WM.
Changed in widelands: | |
milestone: | build20-rc1 → build21-rc1 |
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I can confirm this, except that scrolling is very slow to the direction on which edge the mouse pointer is. F.e. Mouse pointer close to left edge -> scrolling to left is very slow.
But i am not sure if this is a bug in Widelands or SDL or the WM and if this is worth for fixing since it is a special use case. I have never scrolled the map when the mouse pointer is near an edge. Just my opinion :-)