ships de-routed after port destruction (enemy)
Bug #1611320 reported by
toptopple
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
High
|
Unassigned |
Bug Description
It was observed that after the "mother port" (port on main-land) was destroyed by an enemy and re-built afterwards, ships going from the new port were either unresponsive or didn't connect to the destination port (after shipping there, no traffic). Newly built ships after port rebuild would go on route to a target but also not exchange any goods at the destination, coming to a standstill.
This is just to complete the already existing ship routing bugs for an observation that might be useful to trace the bug.
Changed in widelands: | |
milestone: | none → build19-rc1 |
Changed in widelands: | |
importance: | Undecided → High |
Changed in widelands: | |
milestone: | build20-rc1 → build21-rc1 |
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Why b19? This is (likely) not a regression and though it is annoying, so are many bugs that are not targeted for b19. I'd say let's postpone to b20.