please add getsockopt to pulseaudio interface
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Snappy |
Fix Released
|
Medium
|
Jamie Strandboge |
Bug Description
Pulseaudio, or at least the "paplay" command, doesn't work without the network plug/interface.
Running that command inside a snap with the pulseaudio interface prints something like this in the journal:
Jul 01 21:02:08 bruno-laptop audit[27684]: SECCOMP auid=4294967295 uid=1000 gid=1000 ses=4294967295 pid=27684 comm="paplay" exe="/snap/
Jul 01 21:02:08 bruno-laptop kernel: audit: type=1326 audit(146740332
Note: snapd 2.0.10 or later (which is in xenial-proposed right now) is required to even get this far.
The snap also needs to bundle "pulseaudio-utils" for it to work.
[ORIGINAL DESCRIPTION]
I was packaging a small Racket/Scheme game.
Sound playback doesn't work, even with the pulseaudio interface.
According to https:/
I tried bundling the alsa-utils package, but it throws an error when trying to play a sound.
Maybe the pulseaudio interface should grant access to these commands and everything else that is required?
description: | updated |
tags: | added: snapd-interface |
summary: |
- paplay doesn't work without the network interface + please add getsockopt to pulseaudio interface |
Changed in snapd (Ubuntu): | |
assignee: | nobody → Jamie Strandboge (jdstrand) |
importance: | Undecided → Medium |
status: | Triaged → In Progress |
Changed in snapd (Ubuntu): | |
status: | In Progress → Fix Committed |
affects: | snapd (Ubuntu) → snappy |
Changed in snappy: | |
milestone: | none → 2.12 |
that could be the same than bug #1594318