Timed win conditions don't react to only 1 player left

Bug #1581784 reported by GunChleoc
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Low
Unassigned

Bug Description

For win conditions that depend on time (Collectors, Wood Gnome, Territorial Time), the game will always continue, even if there is only 1 player left.

When a player has eliminated all other players, the game should end at once.

Related branches

GunChleoc (gunchleoc)
Changed in widelands:
milestone: none → build20-rc1
GunChleoc (gunchleoc)
Changed in widelands:
milestone: build20-rc1 → build21-rc1
Revision history for this message
Toni Förster (stonerl) wrote :

This is fixed for all mentioned win conditions since we do check for "count_factions(plrs) > 1"

Changed in widelands:
milestone: build21-rc1 → build20-rc1
status: Confirmed → Fix Committed
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build20-rc1

Changed in widelands:
status: Fix Committed → Fix Released
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