frozen bubble fullscreen screensaver turns on during play

Bug #157065 reported by Da-brickbat
4
Affects Status Importance Assigned to Milestone
frozen-bubble (Ubuntu)
Incomplete
Medium
Unassigned

Bug Description

Binary package hint: frozen-bubble

hi, I have my powersettings set to turn off my monitor after 20 minutes of no use. I think its the default in Ubuntu anyway.

So any time I play frozen bubble, my monitor turns off every 20 minutes. As soon as I move the mouse, it turns on and frozen bubble is windowed.

What a pain. It never did this in feisty. Can someone fix this please.

ProblemType: Bug
Architecture: i386
Date: Thu Oct 25 15:16:36 2007
DistroRelease: Ubuntu 7.10
ExecutablePath: /usr/bin/yelp
NonfreeKernelModules: nvidia
Package: yelp 2.20.0-0ubuntu3
PackageArchitecture: i386
ProcCmdline: yelp
ProcCwd: /home/brickbat
ProcEnviron:
 PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
 LANG=en_AU.UTF-8
 SHELL=/bin/bash
SourcePackage: yelp
Uname: Linux local 2.6.22-14-generic #1 SMP Sun Oct 14 23:05:12 GMT 2007 i686 GNU/Linux

Tags: apport-bug
Revision history for this message
Da-brickbat (da-brickbat) wrote :
Revision history for this message
Hew (hew) wrote :

Thank you for taking the time to report this bug and helping to make Ubuntu better. You reported this bug a while ago and there hasn't been any activity in it recently. We were wondering is this still an issue for you? Can you try with the latest Ubuntu release? Thanks in advance.

Changed in frozen-bubble:
importance: Undecided → Medium
status: New → Incomplete
Revision history for this message
Hew (hew) wrote :

Thank you for taking the time to report this bug and helping to make Ubuntu better. This particular bug has already been reported and is a duplicate of bug 147409, so it is being marked as such. Please look at the other bug report to see if there is any missing information that you can provide, or to see if there is a workaround for the bug. Additionally, any further discussion regarding the bug should occur in the other report. Feel free to continue to report any other bugs you may find.

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