'#pragma include' error on Intel HD graphics card
Bug #1568884 reported by
Mikhail
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Panda3D |
Fix Released
|
Undecided
|
rdb |
Bug Description
Intel HD GLSL compiler tries to parse the '#pragma include' statement:
> :display:
> ERROR: grain.compute.
> ERROR: grain.compute.
As soon as it has already preprocessed by Panda3D, there no need to keep it in shader source.
Bug was originally discovered here: https:/
Changed in panda3d: | |
milestone: | none → 1.9.3 |
Changed in panda3d: | |
status: | Fix Committed → Fix Released |
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Thanks, I've committed a fix.