Window width calculated incorrectly
Bug #1559992 reported by
Nazar Mokrynskyi
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
When Unity launcher is visible and I place 2 windows to occupy exactly half of the screen actual width is just a bit bigger than necessary. I can be detected when setting CCSM > Animation > Focus Animation > Dodge
If Unity launcher is hidden on located at bottom then width is calculated correctly.
Should be fairly easy to fix I guess.
Changed in unity (Ubuntu): | |
status: | Expired → Confirmed |
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Error disappears if disable gtk-window- decorator, but decorations will disappear as well.