Temporal Weapons break ProduceCash
Bug #1556733 reported by
AlexB
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Medium
|
AlexB |
Bug Description
Firing a Temporal weapon at an Oil Derrick can prevent the ProduceCash timers from being restarted, breaking the logic. Oil Derricks won't produce any more cash until captured by another player.
Changed in ares: | |
status: | In Progress → Fix Committed |
Changed in ares: | |
status: | Fix Committed → Fix Released |
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This is fixed.