Still desync in bzr7824[lock_game_logic]
Bug #1545440 reported by
Klaus Halfmann
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
testing bzr7824[
We let the game run at 5x Speed for about 15min game time, all was fine.
We then restarted and I started building more buildings but it then desynced after
a few minutes. I was using 25FPS Timo someting about 3xFPS.
Related branches
lp:~widelands-dev/widelands/lock_game_logic
- GunChleoc: Approve (code)
-
Diff: 136 lines (+54/-40)3 files modifiedsrc/economy/request.cc (+1/-1)
src/ui_basic/panel.cc (+46/-32)
src/wui/interactive_base.cc (+7/-7)
Changed in widelands: | |
milestone: | none → build20-rc1 |
tags: | added: desync |
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Hmm, if someone used The RNG in the draw code path?