Widelands without sound on win
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
Unassigned |
Bug Description
Currently the Widelands Windows Installer allows to (de)select both background music and sound effects.
While Widelands runs fine without music files, it does crash when the sound files are missing:
$ ./widelands.exe
Set home directory: C:\Users\
Widelands executable directory: C:\bin\Widelands
Adding directory: C:\bin\Widelands.
selected language: de
Graphics: Try to set Videomode 800x600
Graphics: OpenGL: Version "4.3.0 - Build 10.18.14.4139"
Graphics: OpenGL: Double buffering enabled
Graphics: OpenGL: Max texture size: 16384
**** GRAPHICS REPORT ****
VIDEO DRIVER windows
pixel fmt 370546692
size 800 600
**** END GRAPHICS REPORT ****
Caught exception (of type '10WException') in outermost handler!
The exception said: [C:/projects/
This should not happen. Please file a bug report on version master-
and remember to specify your operating system.
This does happen although my config lists:
[global]
disable_fx="true"
sound_at_
Changed in widelands: | |
status: | In Progress → Fix Committed |
milestone: | none → build19-rc1 |
assignee: | Tino (tino79) → nobody |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
I can see that making music optional is an argument for total size of download archive, but the same cannot really be made for the sound files. Right now the sound effects accumulate to 2.2MB in total. I would prefer to never make them optional.
Why does the installer allow to not install them in the first place?