Animated terrains are flipped
Bug #1532019 reported by
kaputtnik
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
Unassigned |
Bug Description
With the last changes animated terrains are flipped. F.e water in old versions roll from left bottom to top right. Now they are rolling from left top to bottom right.
Not a real problem, but the images in terrain menu shows the old angle and the particular images of water have also the old angle.
Attached is a screen shot showing desert water and desert reef (not yet implemented).
Related branches
lp:~widelands-dev/widelands/rotate_terrains
- kaputtnik (community): Approve
-
Diff: 17 lines (+5/-1)1 file modifiedsrc/graphic/game_renderer.cc (+5/-1)
Changed in widelands: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
assignee: | SirVer (sirver) → nobody |
status: | In Progress → Fix Committed |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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Now i found that all terrains are displayed vertically flipped on the map.
Attached is a composition of images, colored areas shows pattern size of 64x64px:
1. Part of a map showing desert mountain4, marked is the area of 64x64px (brown and blue borders)
2. Added the original pattern from file mountain4.png above
3. Added the original pattern, but flipped vertically, on the right
If you look at the red circles in each area (enlarge the image), you will notice an angle of black pixels you could compare.
I don't know if this will cause any confusion to map makers, but for terrain designers it could be confusing.